I think it’s just Matt’s style. He seems to like starting his campaigns with an info-dump. Heck, even C1, which started en media res due to the campaign having already gone on a while as a home game, opened with a pre-recorded monologue from each player about their character and their backstory.

Weirdly, I found it easier to deal with this time than in C2, probably because I went in expecting it, whereas in C2 it caught me by surprise.

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